Games people can't put down.
Our game studio, Punisher Games, builds mobile games for our own catalogue and for brands. Concept, art, gameplay, monetisation and launch, all in-house.
Games of every genre. Built to be played.
Casual & hyper-casual
Pick-up-and-play games with simple controls and lots of replay value.
Action & arcade
Fast, satisfying games with tight controls and juicy feedback.
Branded games
Advergames and branded experiences that get people playing with your brand.
Game art & characters
Characters, worlds and animation with a style players remember.
Monetisation design
Ads, in-app purchases and game economies that feel fair to players.
Live ops & updates
New levels, events and balancing based on how people actually play.
From concept to store.
A complete game team: design, art, development, monetisation and launch.
Get a proposal- Game concept & design document
- Playable prototype
- 2D & 3D art and animation
- Android & iOS builds
- Ads & in-app purchases
- Store page & trailer assets
- Analytics & balancing
- Post-launch updates
Clear steps. No surprises.
Discover
We learn your goals, users and budget, and agree on scope.
Week 1Design
Flows, visuals and a prototype you can click through.
Weeks 2–3Build
Sprints with a demo and a test build every two weeks.
Weeks 3–10Launch & grow
Go live, measure, and keep improving.
OngoingCan you make a game for my brand?
Yes. We build branded games and advergames for campaigns, apps and events, as well as full commercial titles.
Do you build 2D and 3D games?
Yes. We work in both, and pick the style that fits the gameplay, audience and budget.
How do mobile games make money?
Mostly through rewarded and interstitial ads, in-app purchases and subscriptions. We design the mix around your players so it feels fair.
What is Punisher Games?
Punisher Games is the Morsebits game studio. It makes our own games, like Elephant Run, and games for clients.
More from Morsebits.
Ready when you are.
Tell us about your project. We reply within 24 hours.
